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Weapons

Highlighted weapons are free options.

1(5★)
≈(4★)
2(4★)
3(5★)
4(4★)
≈(4★)
≈(4★)
5(3★)

Artifact Sets

1
 (4)
2
 (4)
3
 (4)
4
 (4)
5
 (4)
6
+15% Healing Bonus set (2)
+20% ER set (2)
+20% HP set (2)
[Choose Two]
7
 (4)

Artifact Stats

Main Stats

SandsEnergy Recharge / HP%
GobletHP%
CircletHealing Bonus / CRIT Rate

Substats

1Energy Recharge
2CRIT Rate
3HP%
4Flat HP

Talents

1Skill
2Burst

Notes

Mika is a Physical damage support who offers Physical DMG% through Detector stacks, and Physical CRIT DMG at C6. He is additionally able to heal and provide some Attack Speed.

Do note that Mika's buffs apply to your on-field character and do not linger, this is something to keep in mind especially when playing him with Eula, as you will lose his buffs if you detonate her Lightfall Sword early.

Viable Weapons with WIP Calculations:

Viable Artifact Set with WIP Calculations:

Weapons notes
: Keep in mind that without his C4, it can be very difficult to meet his Energy Recharge needs to Burst every rotation and make full use of this weapon.
: This is often Mika's best in slot option, as both an Energy Recharge weapon and one with a useful passive which generates particles on Crit. Weapons which provide Energy Recharge are prioritized to ensure good Burst uptime.
: Weapons which provide Energy Recharge are prioritized to ensure good Burst uptime.
: Weapons which provide Energy Recharge are prioritized to ensure good Burst uptime.
: Weapons which provide Energy Recharge are prioritized to ensure good Burst uptime.
Artifact sets notes
(4): A good option if another party member is using (4).
(4): Not very helpful for teams that focus on Physical DMG.
Main stats notes
CRIT Rate: Only recommended if using a Favonius weapon.
Substats notes
CRIT Rate: Only recommended if using a Favonius weapon.
Talents notes
Burst: Prioritize it if you value additional healing.