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Weapons

Highlighted weapons are free options.

1(5★)
2(5★)
3(5★)
4(5★)
5(5★)
(5★)
6(5★)
(5★)
7(4★)
8(4★)
(4★)
9(4★)
10(4★)

Artifact Sets

1
 (4)
2
 (4)
3
 (4)
4
 (2)
+18% ATK set (2)
+80 EM set (2)
[Choose Two]

Artifact Stats

Main Stats

SandsATK% / Elemental Mastery
GobletElectro DMG
CircletCRIT Rate / CRIT DMG

Substats

1CRIT Rate / CRIT DMG
2ATK%
Elemental Mastery
3Energy Recharge

Talents

1Burst
Skill
2Normal Attack

Notes

This build makes use of her entire kit, from her Elemental Mastery ascension stat, high rate of Electro application, and supportive driving capabilities. Making her an on-field driver for Quicken teams also minimizes her Energy Recharge requirements and is therefore her best use case relative to her other on-field teams.

Learning Blocks for On-field Lisa rotations:

Aim to use Lisa's and every rotation, and consistently weave together s with her s or s.

As an example: …(Swap to teammates)…

Viable Weapons with WIP Calculations:

Viable Artifact Set with WIP Calculations:

Regarding Weapon Choices:

Vivid Notions: This weapon works best in teams where Lisa is enabled to plunge.
The Widsith: At high refinement [R4-R5] this weapon starts performing similarly to .
Flowing Purity: This weapon is more potent if you can reliably clear the Bond of Life. If you can, this weapon is equal to or better than . At [R5] with its passive met this is on par with .
Mappa Mare: At high refinement [R5] this weapon is equal to or better than .