The Geo Traveler is ideally played as a quick swap DPS, swapping them in for short amounts of time to drop their Skill or Burst. While dealing decent damage of their own, the Geo Traveler is also a great battery for Geo units.
Regarding Weapon Choices:
Summit Shaper: Assumes the Geo Traveler is shielded. Without reliable shield uptime, this weapon performs worse than .
Wolf-Fang: At [R5], this weapon performs similar to .
Finale of the Deep: Assumes Bond of Life is being cleared.
Festering Desire: This weapon increases in value if the Geo Traveler has high Energy Recharge requirements.
Amenoma Kageuchi: This weapon increases in value if the Geo Traveler has high Energy Recharge requirements.
Skyward Blade: This weapon increases in value if the Geo Traveler has high Energy Recharge requirements.
Fleuve Cendre Ferryman: This weapon increases in value if the Geo Traveler has high Energy Recharge requirements.
Peak Patrol Song: While not that good for the Geo Traveler's personal damage, this weapon can be appealing due to the utility it provides to the team.
Freedom-Sworn: While not that good for the Geo Traveler's personal damage, this weapon can be appealing due to the utility it provides to the team.
Favonius Sword: While not that good for the Geo Traveler's personal damage, this weapon can be appealing due to the utility it provides to the team.
Regarding Artifact Choices:
Sets
Nighttime Whispers in the Echoing Woods (4): Assumes being shielded by Crystallize shards.
Golden Troupe (4): Assumes Skills are performed within 2 seconds after taking the field.
Emblem of Severed Fate (4): This set becomes better than 2 piece combinations in teams with high Energy Recharge requirements.
Archaic Petra (4): Subpar for the Geo Traveler's damage, but provides a good buff to the team.
Noblesse Oblige (4): Subpar for the Geo Traveler's damage, but provides a good buff to the team.
Scroll of the Hero of Cinder City (4): Subpar for the Geo Traveler's damage, but provides a good buff to the team.