Furina buffs team members with her Burst, and deals off-field damage with her Skill.
Because of her HP drain and Burst mechanics, Furina encourages the use of teamwide healers.
Regarding Weapon Choices:
It can be hard to reach Energy Recharge Requirements when using non-Energy Recharge Weapons.
Serenity's Call: This ranking assumes Furina can trigger reactions to activate the pasive. Performs similarly to in Ascendant Gleam teams.
Uraku Misugiri: This ranking assumes Furina is not paired with a Geo unit. If Furina is paired with a Geo unit, this weapon is better than .
Key of Khaj-Nisut: Three stacks of this weapon is extremely reliable as long as Furina's Skill hits opponents. It can help elevate the team's damage with its teamwide Elemental Mastery buff which can lead to it performing better than weapons listed above.
Wolf-Fang: At [R5], performs better than
Harbinger of Dawn: If you can keep Furina's HP above 90% most of the rotation, this weapon performs close to
Regarding Artifact Choices:
Main Stats
Hydro DMG: HP% is recommended with (4) as an artifact set. With different artifact sets or with weapons which provide a lof of HP%, Hydro DMG is recommended. At [C2] the two become roughly similar, assuming (4).
Substats
Energy Recharge: Prioritize until requirements are met.
ⓘIndicates important notes at the bottom of the page.
Furina buffs team members with her Burst, and deals off-field damage with her Skill.
Because of her HP drain and Burst mechanics, Furina encourages the use of teamwide healers.
Regarding Weapon Choices:
This ranking assumes 150% Energy Recharge Requirements. Energy Recharge Weapons will gradually drop in value with lower Energy Recharge Requirements.
Uraku Misugiri: This ranking assumes Furina is not paired with a Geo unit. If Furina is paired with a Geo unit, this weapon is better than .
Key of Khaj-Nisut: Three stacks of this weapon is extremely reliable as long as Furina's Skill hits opponents. It can help elevate the team's damage with its teamwide Elemental Mastery buff which can lead to it performing better than weapons listed above.
Wolf-Fang: At [R5], performs close to
Serenity's Call: This ranking assumes Furina can trigger reactions to activate the passive. Performs similarly to in Ascendant Gleam teams.
Favonius Sword: While suboptimal for Furina's personal damage, it can still be a good choice if other characters in the team struggle with energy.
Harbinger of Dawn: If you can keep Furina's HP above 90% most of the rotation, this weapon performs close to
Regarding Artifact Choices:
Main Stats
Hydro DMG: HP% is recommended with (4) as an artifact set. With different artifact sets or with weapons which provide a lof of HP%, Hydro DMG is recommended. At [C2] the two become roughly similar, assuming (4).
Substats
Energy Recharge: Prioritize until requirements are met.