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Weapons

Highlighted weapons are free options.

1(5★)
≈(5★)
2(5★)
3(5★)
4(5★)
≈(5★)
5(5★)
≈(5★)
≈(5★)
≈(5★)
6(5★)
≈(4★)
≈(4★) [R5]
≈(4★) [R5]
7(4★)
8(4★) [R5]
≈(4★)
≈(4★) [R5]
≈(4★)
9(4★)
≈(4★)
10(4★)

Artifact Sets

1
 (4)
2
 (2)
+18% ATK set (2)
 (2)
+20% ER set (2)
[Choose Two]
≈
 (4)
≈
 (4)
Conditional (See Notes):
 (4)
 (4)
 (4)
 (4)

Artifact Stats

Main Stats

SandsATK%
GobletCryo DMG
CircletCRIT Rate / CRIT DMG

Substats

1Energy Recharge
2CRIT Rate / CRIT DMG
3ATK%
4Elemental Mastery

Talents

1Skill
2Normal Attack
≈Burst

Notes

Cryo DPS Freminet uses Level Zero Shattering Pressure instances to deal Cryo damage with his Skill. Rankings assume he can reliably trigger Shatter.

Rotation:

Regarding Weapon Choices:

Ranking assumes that Freminet is not played with significant ATK% buffs such as Nicole or Bennett. With such buffs, weapons which provide a lot of ATK% will have less value.
Freminet's weapon rankings can be incredibly team and artifact dependent. Please refer to the calculations if you need more information.

Weapons notes
: Best in slot option in teams with Hexerei.
: If Freminet frequently suffers damage during his fieldtime, it can perform similarly to .
: Assumes that Freminet is not shielded. With a shield, it performs similarly to .
: With Energy Recharge requirements of ~120%, it can perform similarly to . With high Energy Recharge requirements, it can perform similarly to .
: Assumes 3 stacks. With 5 stacks, it performs similarly to . With 5 stacks at [R5], this weapon can equal or beat .
: Assumes the passive can be reliably activated.
: If Freminet cannot frequently trigger reactions, this weapon is not worth considering.
: With high Energy Recharge requirements, can perform similarly to .
: If Freminet can consistently trigger Stellar-Conduct, it performs better than . If Freminet cannot frequently trigger Shatter or Stellar-Conduct, this weapon is not worth considering.
: If Freminet can consistently trigger Stellar-Conduct, it can perform similarly to .
: Assumes 1 Liyue teammate. At [R5], this weapon performs similarly to .
: Assumes inactive passive. With half of the passive active, it can perform similarly to .
: Assumes inactive passive. With passive active can perform similarly to .
Artifact sets notes
(4): If used with Furina, this is Freminet's best artifact set. Can lead to overcapping on CRIT Rate when used with CRIT Rate weapons.
(4): If used in teams with Ascendant Gleam, this is Freminet's best artifact set. Can lead to overcapping on CRIT Rate when used with CRIT Rate weapons.
(4): Can be used in teams where Freminet either frequently triggers Shatter or can trigger Melt, in which cases it's equal to .
(4): In teams that can reliably trigger Superconduct or Stellar-Conduct, performs better than 2pc2pc combinations.
Substats notes
Energy Recharge: Prioritize until requirements are met.