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Weapons

Highlighted weapons are free options.

1(5★)
2(5★)
3(5★)
≈(5★)
4(5★)
5(5★)
≈(5★)
6(5★)
7(4★)
8(4★) [R5]
≈(4★)
≈(4★) [R5]
≈(4★) [R5]
9(4★)
≈(4★) [R5]

Artifact Sets

1
 (4)
2
 (4)
3
+18% ATK set (2)
+80 EM set (2)
 (2)
 (2)
[Choose Two]
≈
 (4)
≈
 (4)
4
 (4)

Artifact Stats

Main Stats

SandsATK% / Elemental Mastery
GobletElectro DMG
CircletCRIT Rate / CRIT DMG

Substats

1Energy Recharge
2CRIT Rate / CRIT DMG
3ATK%
≈Elemental Mastery

Talents

1Skill
2Burst

Notes

It is recommended to level up Fischl to level 90.

Both Fischl's Skill and Burst summon Oz, therefore it is best to alternate between them to have high uptime.

A big portion of Aggravate Fischl's damage comes from her Ascension 4 passive. An on field unit that frequently triggers Electro related reactions helps maximize her damage.

Viable Weapons with WIP Calculations:

Viable Artifact Set with WIP Calculations:

Weapons notes
: Perform a quick Normal Attack and Charged Attack before summoning Oz for more stacks.
: At [R5], this weapon performs similarly to .
: Assumes Fischl is healed before summoning Oz.
: At [R5], this weapon performs similarly to .
Substats notes
Energy Recharge: Prioritize until requirements are met.