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Weapons

Highlighted weapons are free options.

1(5★)
2(4★) [R5]
≈(4★)
3(4★)

Artifact Sets

1
 (4)
≈
 (4)
2
+20% HP set (2)
+80 EM set (2)
+20% ER set (2)
[Choose Two]

Artifact Stats

Main Stats

SandsHP% / Energy Recharge
GobletHP%
CircletCRIT Rate / CRIT DMG

Substats

1Energy Recharge
2CRIT Rate / CRIT DMG
3HP%
4Elemental Mastery

Talents

1Skill
2Burst

Notes

Columbina blesses her team with a large buff to Lunar reactions, while also inflicting good amounts of Lunar damage herself, mimicking whatever lunar reaction is dominant in your team.

Starting at [C1], Columbina should use her Burst before her Skill so the extra Gravity Interference triggered by C1 will be buffed by her Burst.

Viable Weapons with WIP Calculations:

Weapons notes
: This weapon is an option if the whole team is desperate for the Energy. For Columbina herself, this weapon is outclassed by in all regards.
Artifact sets notes
(4): Can be Columbina's best in slot as it is being preferred for her personal damage if another unit on the team already holds .
Substats notes
Energy Recharge: Prioritize until requirements are met.